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Level editor.




Calib To The Moon, platformer survival game. (This game is actually almost done, I just need sprites and a few more mobs Smile )

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Multiplayer Screenshot

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Very basic code in XNA for a simple RPG aligned to a grid player Big Grin
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Your latest video is pretty good. The path finding code. Take you long to do?
Well I had never done real pathfinding before, so it was about two and a half weeks of research/trying to understand it and a half week of implementation. Though now that I get it making something like it won't take me long in the future Smile
You did a good job on it. I like how the AI digs it's way to almost make a new path for it.

On the top left is that your debugging info? I'm guessing it's to do with the objects on the scene yeah?
That's the inventory Smile


Oh your voice broke since I last heard it.
I don't play minecraft so I'm wondering what are mobs and what do most indie games I've seen use them and refer to them as mobs? Why not "enemies" ? Edit: Never mind. I googled it.

I think if you provided some information you might get some comments.
I don't know what I'm looking at. Is that the game? Is that your editor or what? What am I looking at lol.
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