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Full Version: Video Stream of development
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Stream Status:
NeoDragon: OFFLINE (http://www.ustream.tv/channel/calis-projects)
SpaceEmotion: OFFLINE (http://livestre.am/leEI)

NeoDragon's Stream
I will be doing a lot of streaming of the devleopment of the game on this channel.
Come join us. I'd love feedback as I code.
Streaming times - 1 to 2 hour sessions, starts between 4 pm and 6pm (GMT time) every WEEKDAY - except holidays.

SpaceEmotion's Stream
When I am online I will continuing doing graphics stuff for ZENFORMS. You can also change some things if you leave a comment in the chat when I am streaming! Based on your feedback the game will change Wink

You can reply here in the forum or message us on facebook/twitter (links on http://www.calisprojects.com)

You can double, triple or do 10 posts in a row here if you want, since you can ask a question here in this thread and I'll just say it back..

I'll also let you know when I'm streaming in this post (as well as posting to bump the thread).

NeoDragon's Livestream (if online) via ustream.com:


SpaceEmotion's Livestream (if online) via livestream.com:
Nice, I'll try to watch if my internet allows me (I'm at my parents' for winter break, and their internet is awful).
I forgot to record the stream earlier, so I recorded a quick video to catch you up. You can see the link above in the embedded video (The Bag Development Catch up vid).
Be sure to check back as streaming will be daily. I will be streaming usually for about 2 hours and it will start at 4PM or 6PM (check out our twitter for exact time each day- as sometimes it's earlier).
Spaceemotion done his first stream today.
This showed some really fantastic looking art that will be used in the game for the recipe book and bag UI.
If you missed it, here is a link to view the offline version:
http://livestre.am/1cy21
I had a few issues with my mic recording this earlier, but here is a video updating you all on the bag system.

http://www.ustream.tv/recorded/19469431

There is a design decision I made that I think will anger some people. Items don't stack in a slot. Each item takes up it's on slot. This will be an issue since each bag pocket/section only has 10 slots. My goal is to make item management more important then some other RPGs and keeping each pocket to 10 item slots shouldn't make it too hardcore of insane of a task.

Watch the video Wink
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